The Scout's equipment is as follows...
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Rank 1
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a paintball gun - gun
Mass: 50
Volume: 25
Cost: 150
Weight: 10
Wears on: Right Hand
Range: 12
Reload: 25
Maximum of 1 mod |
a paintball - paintball
Mass: 1
Cost: 1
Range: 45
Speed: 2 |
a fast paintball - paintball
Mass: 1
Cost: 3
Range: 45
Speed: 1 |
a drop of spray paint - drop
Mass: 1
Cost: 4
Range: 5
Speed: 1 |
a spray can - can
Mass: 50
Volume: 20
Cost: 1250
Weight: 2
Wears on: Right Hand
Range: 1
Reload: 30
Maximum of 1 mod |
a helmet - helmet
Mass: 150
Volume: 0
Cost: 50
Weight: 5
Wears on: Head
Maximum of 2 mods |
a scarf - scarf
Mass: 25
Volume: 0
Cost: 5
Weight: 1
Wears on: Neck
Maximum of 2 mods |
a small backpack - backpack
Mass: 100
Volume: 100
Cost: 15
Weight: 5
Wears on: Left Shoulder
Maximum of 2 mods |
a jacket - jacket
Mass: 125
Volume: 25
Cost: 75
Weight: 10
Wears on: Body
Maximum of 2 mods |
a leather belt - belt
Mass: 25
Volume: 0
Cost: 5
Weight: 5
Wears on: Waist
Maximum of 2 mods |
a pair of pants - pants
Mass: 150
Volume: 25
Cost: 45
Weight: 20
Wears on: Legs
Maximum of 2 mods |
a pair of boots - boots
Mass: 200
Volume: 25
Cost: 500
Weight: 5
Speed: -1
Wears on: Feet
Maximum of 2 mods |
a plains camo mod - camo
Mass: 10
Cost: 100
Weight: 5
Adds plains camo |
a forest camo mod - camo
Mass: 10
Cost: 100
Weight: 5
Adds forest camo |
a jungle camo mod - camo
Mass: 10
Cost: 100
Weight: 5
Adds jungle camo |
a mountain camo mod - camo
Mass: 10
Cost: 100
Weight: 5
Adds mountain camo |
a hill camo mod - camo
Mass: 10
Cost: 100
Weight: 5
Adds hill camo |
a desert camo mod - camo
Mass: 10
Cost: 100
Weight: 5
Adds desert camo |
a valley camo mod - camo
Mass: 10
Cost: 100
Weight: 5
Adds valley camo |
a name patch - patch
Mass: 25
Cost: 100
Weight: 2
Adds your name to item |
a team patch - patch
Mass: 25
Cost: 200
Weight: 2
Adds your team's name to item |
a small pocket - mod
Mass: 10
Cost: 500
Weight: 1
Increases volume by 50 |
a pocket - mod
Mass: 25
Cost: 1000
Weight: 5
Increases volume by 100 |
a paintball pistol - gun
Mass: 75
Volume: 6
Cost: 250
Weight: 5
Wears on: Right Hand
Range: 7
Reload: 12
Maximum of 0 mods |
a scope mod - mod
Mass: 10
Cost: 150
Weight: 1
Increases scope range to 5 |
a pair of work boots - boots
Mass: 200
Volume: 0
Cost: 25
Weight: 5
Wears on: Feet
Maximum of 2 mods |
a scout's freegun - fgun
Mass: 1000
Volume: 30
Cost: 1
Weight: 50
Speed: +2
Camo: All
Wears on: Head, Eyes, Neck, Right Shoulder, Left Shoulder, Body, Right Hand, Left Hand, Waist, Legs, Feet
Range: 11
Reload: 30
Special: Satellite, Thermal, Insul, Gamma, Shielding, Sonic, Sonic Blocking |
a freegun paintball - fpaintball
Mass: 1
Cost: 0
Range: 12
Speed: 3 |
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Rank 2
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a thermal viewer - thermal
Mass: 777
Volume: 0
Cost: 5000
Weight: 25
Wears on: Head, Eyes
Maximum of 2 mods |
a light armor mod - armor
Mass: 25
Cost: 500
Weight: 5
Adds 25% armor |
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Rank 3
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a small mine - mine
Mass: 5
Volume: 0
Cost: 4
Weight: 2
Blast area: 3x3
Will kill teammates |
a satellite pack - satellite
Mass: 125
Volume: 0
Cost: 2500
Weight: 25
Wears on: Neck
Maxmium of 1 mod |
a backpack - backpack
Mass: 100
Volume: 200
Cost: 150
Weight: 15
Wears on: Right Shoulder, Left Shoulder
Maximum of 2 mods |
a pair of tennis shoes - shoes
Mass: 75
Volume: 0
Cost: 1500
Weight: 5
Speed: -2
Wears on: Feet
Maximum of 1 mod |
a large pocket - mod
Mass: 40
Cost: 2500
Weight: 10
Increases volume by 150 |
an enemy decoy - decoy
Mass: 25
Cost: 50
Weight: 5
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an automatic pistol - gun
Mass: 95
Volume: 6
Cost: 1250
Weight: 10
Wears on: Right Hand
Range: 8
Reload: 10
Maximum of 0 mods |
a standard hand grenade - hgrenade
Mass: 5
Cost: 8
Weight: 5
Range: 6
Speed: 6 |
A flaregun - fgun
Mass: 150
Volume: 6
Cost: 1000
Weight: 20
Wears on: Right Hand
Range: 50
Reload: 16
Maximum of 1 mod
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a slow flare - flare
Mass: 1
Cost: 4
Weight: 1
Range: 50
Speed: 3 |
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Rank 4
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an armor-piercing paintball - paintball
Mass: 1
Cost: 5
Range: 45
Speed: 2 |
a huge pocket - mod
Mass: 60
Cost: 5000
Weight: 20
Increases volume by 250 |
a semi-automatic mod - mod
Mass: 50
Cost: 2500
Weight: 10
Decreases reload by 25%
Decreases range by 10% |
a jetpack - jetpack
Mass: 350
Volume: 150
Cost: 15000
Weight: 80
Wears on: Right Shoulder, Left Shoulder, Body, Waist
Maximum of 1 mod |
an ultra-light large pocket - mod
Mass: 10
Cost: 12500
Weight: 2
Increases volume by 150 |
a thermal viewing mod - mod
Mass: 75
Cost: 15000
Weight: 20
Wears on: Eyes |
a scouting helmet - scope
Mass: 25
Volume: 0
Cost: 15000
Weight: 25
Wears on: Head, Eyes
Maximum of 2 mods
Special: Scope + 11, Sonic vision |
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Rank 5
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a mine - mine
Mass: 10
Volume: 0
Cost: 7
Weight: 5
Blast Area: 6x6
Will kill teammates |
a multi-purpose spray can - can
Mass: 75
Volume: 20
Cost: 2500
Weight: 2
Wears on: Right Hand
Range: 1
Reload: 25
Maximum of 2 mods |
a gamma detector - gamma
Mass: 777
Volume: 0
Cost: 7500
Weight: 35
Wears on: Head, Eyes
Maximum of 2 mods |
a pair of cleats - cleats
Mass: 150
Volume: 0
Cost: 5000
Weight: 10
Speed: -3
Wears on: Feet
Maximum of 1 mod |
a jetpack mod - mod
Mass: 300
Cost: 35000
Weight: 65
Wears on: Body, Waist
Cannot mod on satellite belt |
an ultra-light huge pocket - mod
Mass: 30
Cost: 25000
Weight: 5
Increases volume by 250 |
a gamma viewing mod - mod
Mass: 75
Cost: 17500
Weight: 30
Wears on: Eyes |
a satellite mod - mod
Mass: 25
Cost: 5500
Weight: 5 |
a light weight hand grenade - hgrenade
Mass: 15
Cost: 15
Weight: 2
Range: 9
Speed: 6 |
an aerodynamic hand grenade - hgrenade
Mass: 10
Cost: 16
Weight: 5
Range: 7
Speed: 3
Blast Area: 3x3 |
a fast flare - flare
Mass: 1
Cost: 7
Weight: 1
Range: 50
Speed: 0 |
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