Sniper

Equipment Listing



Rank 1

• EQUIPMENT

a helmet - helmet
Mass: 150
Can Hold: 0
Cost: 50
Weight: 5
Wears on: Head
Maximum of 2 mods

a scarf - scarf
Mass: 25
Can Hold: 0
Cost: 5
Weight: 1
Wears on: Neck
Maximum of 2 mods

a small backpack - backpack
Mass: 100
Can Hold: 100
Cost: 15
Weight: 5
Wears on: Left Shoulder
Maximum of 2 mods

a backpack - backpack
Mass: 100
Can Hold: 200
Cost: 150
Weight: 15
Wears on: Right Shoulder, Left Shoulder
Maximum of 2 mods

a jacket - jacket
Mass: 125
Can Hold: 25
Cost: 75
Weight: 10
Wears on: Body
Maximum of 2 mods

a rural camoflage suit - suit
Mass: 350
Can Hold: 300
Cost: 1250
Weight: 75
Wears on: Right Shoulder, Left Shoulder, Body, Waist, Legs
Camo: Plain, Forest, Jungle
Maximum of 2 mods

a wasteland camoflage suit - suit
Mass: 350
Can Hold: 300
Cost: 1000
Weight: 75
Wears on: Right Shoulder, Left Shoulder, Body, Waist, Legs
Camo: Mountain, Hill, Desert
Maximum of 2 mods

a leather belt - belt
Mass: 25
Can Hold: 0
Cost: 5
Weight: 5
Wears on: Waist
Maximum of 2 mods

a pair of pants - pants
Mass: 150
Can Hold: 25
Cost: 45
Weight: 20
Wears on: Legs
Maximum of 2 mod

a pair of work boots - boots
Mass: 200
Can Hold: 0
Cost: 25
Weight: 5
Wears on: Feet
Maximum of 1 mods

 

 

• MODS

a small pocket - mod
Mass: 10
Cost: 500
Weight: 1
Increases item volume by 50 (Can carry +50 mass)

a pocket - mod
Mass: 25
Cost: 1000
Weight: 5
Increases volume by 100 (Can carry +100 mass)

a plains camo mod - camo
Mass: 10
Cost: 100
Weight: 5
Adds plains camo

a forest camo mod - camo
Mass: 10
Cost: 100
Weight: 5
Adds forest camo

a jungle camo mod - camo
Mass: 10
Cost: 100
Weight: 5
Adds jungle camo

a mountain camo mod - camo
Mass: 10
Cost: 100
Weight: 5
Adds mountain camo

a hill camo mod - camo
Mass: 10
Cost: 100
Weight: 5
Adds hill camo

a desert camo mod - camo
Mass: 10
Cost: 100
Weight: 5
Adds desert camo

a valley camo mod - camo
Mass: 10
Cost: 100
Weight: 5
Adds valley camo

a name patch - patch
Mass: 25
Cost: 100
Weight: 2
Adds your name to an item

a team patch - patch
Mass: 25
Cost: 200
Weight: 2
Adds your team's name to an item

 

• WEAPONS

an emergency pistol - gun
Mass: 70
Can hold: 5
Cost: 150
Weight: 5
Wears on: Right Hand
Range: 7
Reload: 17
Can not be modified

a Freegun - fgun
Mass: 1000
Can hold: 30
Cost: 1
Weight: 50
Camo: All
Wears on: All Spots
Range: 11
Reload: 30
Special: Satellite, Thermal, Insul, Gamma, Shielding, Sonic, Sonic Blocking

an R1 sniper rifle - rifle
Mass: 60
Can hold: 8
Cost: 350
Weight: 20
Speed: +4
Wears on: Eyes, Right Hand, Left Hand
Range: 20
Reload: 23
Maximum of 1 mod, cannot mod spread
Scope: +12
Zoom Scope: 10

a Ghetto Rocket Launcher - gr
Mass: 1000
Can hold: 75
Cost: 1
Weight: 50
Camo: All
Wears on: All Spots
Range: 30
Reload: 20
Speed: -3
Special: Satellite, Thermal, Insul, Gamma, Shielding
Scope: 8

• AMMO

chest of grockets - 5 ghetto rockets ammo
Mass: 100
Can Hold: 25
Wears on: Left Hand
Speed: -1
Range: 15 at speed 1
Blast area: 3x3
Contains: 5 'grockets'
Cost: 5

grocket - ghetto rockets ammo
Mass: 5
Cost: 0
Weight: 5
Range: 30 at speed 1
Speed: -1
Blast area: 3x3
Armor-piercing: Yes

a tube of paintballs - tube
Mass: 5
Can Hold: 25
Wears on: Right Hand, Left Hand
Contains: 30 'a paintball'
Cost: 30

a paintball - paintball
Mass: 1
Cost: 1
Weight: 0
Range: 45 at speed 2
Armor-piercing: No

a clip of sniper paintballs - clip
Mass: 5
Can Hold: 20
Weight: 1
Wears on: Right Hand
Contains: 20 'a sniper paintball'
Cost: 21

a sniper paintball - paintball
Mass: 1
Cost: 1
Range: 25
Speed: 1

a box of fast sniper paintballs - box
Mass: 5
Can Hold: 20
Weight: 1
Wears on: Right Hand
Contains: 20 'a sniper paintball'
Cost: 41

a fast sniper paintball - paintball
Mass: 1
Cost: 2
Weight: 0
Range: 40
Speed: 0

a pouch of fast ap sniper paintballs - pouch
Mass: 5
Can Hold: 20
Weight: 1
Wears on: Right Hand
Contains: 20 'a fast armor-piercing sniper paintball'
Cost: 201

a fast armor-piercing sniper paintball - paintball
Mass: 1
Cost: 10
Range: 40
Speed: 0

a satchel of ap sniper paintballs - satchel
Mass: 5
Can Hold: 20
Weight: 1
Wears on: Right Hand
Contains: 20 'an armor-piercing sniper paintball'
Cost: 81

an armor-piercing sniper paintball - paintball
Mass: 1
Cost: 4
Range: 40
Speed: 1

Rank 2

• EQUIPMENT

a pair of boots - boots
Mass: 200
Can Hold: 25
Cost: 500
Weight: 5
Speed: -1
Wears on: Feet
Maximum of 2 mods

 

 

 

• MODS

a light armor mod - armor
Mass: 25
Cost: 500
Weight: 5
Adds 25% armor to a piece of equipment

a satellite mod - mod
Mass: 25
Cost: 5500
Weight: 5

 

 

• WEAPONS

an R2 sniper rifle - rifle
Mass: 65
Can hold: 8
Cost: 1250
Weight: 27
Speed: +5
Wears on: Eyes, Right Hand, Left Hand
Range: 22
Reload: 22
Maximum of 1 mod, cannot mod spread
Scope: +14
Zoom Scope: 11

 

 

 

Rank 3

• MODS

a large pocket - mod
Mass: 40
Cost: 2500
Weight: 10
Increases volume by 150 (Can carry +150 mass)

 

 

 

• WEAPONS

a paintball pistol - gun
Mass: 75
Can hold: 6
Cost: 250
Weight: 5
Wears on: Right Hand
Range: 7
Reload: 12
Maximum of 1 mod

an R3 sniper rifle - rifle
Mass: 90
Volume: 8
Cost: 1575
Weight: 35
Speed: +7
Wears on: Eyes, Right Hand, Left Hand
Range: 25
Reload: 25
Maximum of 1 mod, cannot mod spread
Scope: +17
Zoom Scope: 12

a standard hand grenade - hgrenade
Mass: 5
Cost: 5
Weight: 5
Range: 6 at speed 4
Blast area: 3x3
Armor-piercing: Yes

 

Rank 4

• EQUIPMENT

a satellite pack - satellite
Mass: 125
Can hold: 0
Cost: 2500
Weight: 25
Wears on: Neck
Maxmium of 1 mod

a large backpack - backpack
Mass: 150
Can Hold: 400
Cost: 500
Weight: 18
Wears on: Right Shoulder, Left Shoulder
Maximum of 2 mods

a pair of tennis shoes - shoes
Mass: 75
Can Hold: 0
Cost: 1500
Weight: 5
Speed: -2
Special: Sound dampener
Wears on: Feet
Maximum of 1 mod

 

• MODS

a medium armor mod - armor
Mass: 50
Cost: 2500
Weight: 10
Adds 50% armor to a piece of equipment

a semi-automatic mod - mod
Mass: 50
Cost: 2500
Weight: 10
Decreases reload by 25%
Decreases range by 10%

an ultra-light large pocket - mod
Mass: 10
Cost: 12500
Weight: 2
Increases volume by 150 (Can carry +150 mass)

 

• WEAPONS

an R4 sniper rifle - rifle
Mass: 100
Volume: 8
Cost: 2000
Weight: 38
Speed: +9
Wears on: Eyes, Right Hand, Left Hand
Range: 27
Reload: 27
Maximum of 1 mod, cannot mod spread
Scope: +19
Zoom Scope: 14

a targeted hand grenade - hgrenade
Mass: 5
Cost: 6
Weight: 6
Range: 12 at speed 2
Blast area: 1
Armor-piercing: Yes

 

 

Rank 5

• EQUIPMENT

a sonic receiver helmet - sonic
Mass: 65
Can hold: 0
Cost: 3500
Weight: 20
Wears on: Head
Special: Sonic vision
Maximum of 2 mods

 

 

 

• MODS

an insulation mod - mod
Mass: 75
Cost: 25000
Weight: 30
Wears on: Body
(Makes it so you can not be seen behind mountains or hills)

a huge pocket - mod
Mass: 60
Cost: 5000
Weight: 5
Increases volume by 250 (Can carry +250 mass)

an ultra-light huge pocket - mod
Mass: 30
Cost: 25000
Weight: 5
Increases volume by 250 (Can carry +250 mass)

 

• WEAPONS

a sniper paintball pistol - gun
Mass: 95
Can hold: 8
Cost: 5000
Weight: 10
Wears on: Right Hand
Range: 7
Reload: 12
Special: Scope 2
Can not be modified

an R5 sniper rifle - rifle
Mass: 140
Volume: 8
Cost: 5000
Weight: 40
Speed: +10
Wears on: Eyes, Right Hand, Left Hand
Range: 30
Reload: 30
Maximum of 1 mod, cannot mod spread
Scope: +22
Zoom Scope: 15

a light weight hand grenade - hgrenade
Mass: 15
Cost: 15
Weight: 2
Range: 9
Speed: 6
Armor-piercing: Yes
Blast Area: 3x3