Vet Trooper
Equipment Listing
Rank 1
• EQUIPMENT •  | 
				      |||
a helmet - helmet  | 
					    a scarf - scarf  | 
					    a small backpack - backpack  | 
					    a backpack - backpack  | 
				      
a jacket - jacket  | 
					    a leather belt - belt  | 
					    a grenade belt - belt  | 
					    a pair of pants - pants  | 
				      
a pair of boots - boots  | 
					    a pair of work boots - boots  | 
					    
  | 
					    
  | 
				      
• MODS •  | 
				      |||
| a scope mod - mod Mass: 10 Cost: 150 Weight: 1 Increases scope range to 5  | 
					    a light armor mod - armor Mass: 25 Cost: 500 Weight: 5 Adds 25% armor to a piece of equipment  | 
					    a small pocket - mod Mass: 10 Cost: 500 Weight: 1 Increases item volume by 50 (Can carry +50 mass)  | 
					    a plains camo mod - camo Mass: 10 Cost: 100 Weight: 5 Adds plains camo  | 
				      
| a forest camo mod - camo Mass: 10 Cost: 100 Weight: 5 Adds forest camo  | 
					    a jungle camo mod - camo Mass: 10 Cost: 100 Weight: 5 Adds jungle camo  | 
					    a mountain camo mod - camo Mass: 10 Cost: 100 Weight: 5 Adds mountain camo  | 
					    a hill camo mod - camo Mass: 10 Cost: 100 Weight: 5 Adds hill camo  | 
				      
| a desert camo mod - camo Mass: 10 Cost: 100 Weight: 5 Adds desert camo  | 
					    a valley camo mod - camo Mass: 10 Cost: 100 Weight: 5 Adds valley camo  | 
					    a name patch - patch Mass: 25 Cost: 100 Weight: 2 Adds your name to an item  | 
					    a team patch - patch Mass: 25 Cost: 200 Weight: 2 Adds your team's name to an item  | 
				      
• WEAPONS •  | 
				      |||
| a paintball gun - gun Mass: 50 Can hold: 25 Cost: 151 Weight: 10 Wears on: Right Hand Range: 12 Reload: 25 Maximum of 1 mod  | 
					    a powered paintball gun - gun Mass: 75 Can hold: 30 Cost: 500 Weight: 15 Wears on: Right Hand Range: 15 Reload: 20 Maximum of 2 mods  | 
					    a paintball pistol - gun Mass: 75 Can hold: 6 Cost: 250 Weight: 5 Wears on: Right Hand Range: 7 Reload: 12 Maximum of 1 mod  | 
					    a Vet`s Freegun - fgun Mass: 1000 Can hold: 30 Cost: 1 Weight: 50 Camo: All Wears on: All Spots Range: 11 Reload: 30 Speed: -1 Special: Satellite, Thermal, Insul, Gamma, Shielding, Sonic, Sonic Blocking  | 
				      
| a paintball rifle - rifle Mass: 75 Can hold: 40 Cost: 350 Weight: 20 Wears on: Right Hand, Left Hand Range: 15 Reload: 25 Maximum of 1 mod  | 
					    a ruby gem launcher - gemlauncher Mass: 300 Can hold: 1 Cost: 1000 Weight: 50 Wears on: Right Hand Range: 10 Reload: 40 Maximum of 1 mod  | 
					    a Vet`s Ghetto Rocket Launcher - gr Mass: 1000 Can hold: 75 Cost: 1 Weight: 50 Camo: All Wears on: All Spots Range: 30 Reload: 20 Speed: -3 Special: Satellite, Thermal, Insul, Gamma, Shielding, Scope: 8  | 
					    |
• AMMO •  | 
				      |||
chest of grockets - 5 ghetto rockets ammo  | 
					    grocket - ghetto rockets ammo  | 
					    a tube of paintballs - tube Mass: 5 Can Hold: 25 Wears on: Right Hand, Left Hand Contains: 30 'a paintball' Cost: 30  | 
					    a paintball - paintball Mass: 1 Cost: 1 Weight: 0 Range: 45 at speed 2 Armor-piercing: No  | 
				      
a box of fast paintballs - box  | 
					    a fast paintball - paintball  | 
					    
  | 
					    
  | 
				      
Rank 2
• MODS •  | 
				      |||
| a pocket - mod Mass: 25 Cost: 1000 Weight: 5 Increases volume by 100 (Can carry +100 mass)  | 
					    |||
• WEAPONS •  | 
				      |||
| a paintball blowgun - blowgun Mass: 25 Can hold: 25 Cost: 750 Weight: 2 Wears on: Right Hand Range: 8 Reload: 15 Maximum of 1 mod  | 
					    an Assault rifle - rifle Mass: 60 Can hold: 12 Cost: 1000 Weight: 17 Wears on: Right Hand, Left Hand, Eyes Range: 15 Reload: 20 Special: Speed +4, Scope: 12, Zoom Scope Maximum of 1 mod (Fires ammo named 'assaultpbs')  | 
					    a small mine - mine Mass: 5 Can hold: 0 Cost: 3 Weight: 2 Armor-piercing: Yes Blast area: 3x3 Will detonate when someone is within 1 space. *Does team-kill*  | 
					    a standard hand grenade - hgrenade Mass: 5 Cost: 5 Weight: 5 Range: 6 at speed 4 Blast area: 3x3 Armor-piercing: Yes  | 
				      
• AMMO •  | 
				      |||
| 
									 a packet of darts - packet  | 
								
									 a dart - dart  | 
								
									 a clip of assault paintballs - clip  | 
								
									 an assault paintball - assaultpbs  | 
							
Rank 3
• EQUIPMENT •  | 
				      |||
a satellite belt - satellite  | 
					    a pair of overalls - overalls  | 
					    a large backpack - backpack  | 
					    
  | 
				      
• MODS •  | 
				      |||
| a medium armor mod - armor Mass: 50 Cost: 2500 Weight: 10 Adds 50% armor to a piece of equipment  | 
					    a large pocket - mod Mass: 40 Cost: 2500 Weight: 10 Increases volume by 150 (Can carry +150 mass)  | 
					    a semi-automatic mod - mod Mass: 50 Cost: 2500 Weight: 10 Decreases reload by 25% Decreases range by 10%  | 
					    |
• WEAPONS •  | 
				      |||
| an Automatic  Pistol - gun Mass: 95 Can hold: 6 Cost: 1250 Weight: 10 Wears on: Right Hand Range: 8 Reload: 10 Maximum of 1 mod  | 
					    a sawed-off shotgun - shotgun Mass: 150 Can hold: 35 Cost: 1800 Weight: 40 Wears on: Right Hand, Left Hand Range: 9 Reload: 35 Maximum of 2 mods (Fires 2 shots at a time)  | 
					    a powered paintball rifle - rifle Mass: 100 Can hold: 50 Cost: 1000 Weight: 30 Wears on: Right Hand, Left Hand Range: 20 Reload: 20 Maximum of 2 mods  | 
					    a mine - mine Mass: 10 Can hold: 0 Cost: 6 Weight: 5 Armor-piercing: Yes Blast area: 5x5 Will detonate when someone is within 1 space. *Does team-kill*  | 
				      
| an enemy decoy - decoy Mass: 25 Can hold: 0 Cost: 50 Weight: 5 Wears on: Left Hand (When droped becomes an enemy clone of yourself)  | 
					    a targeted hand grenade - hgrenade Mass: 5 Cost: 6 Weight: 6 Range: 12 at speed 2 Blast area: 1 Armor-piercing: Yes  | 
					    ||
• AMMO •  | 
				      |||
| a sack of armor-piercing paintballs - sack Mass: 5 Can Hold: 25 Wears on: Left Hand, Right Hand Contains: 25 'an armor-piercing paintball' Cost: 105 Weight: 1  | 
					    an armor-piercing paintball - paintball  | 
					    a stein of fast bb`s - stein Mass: 1 Can Hold: 25 Wears on: Left Hand Contains: 25 'a fast bb' Cost: 51 Weight: 1  | 
					    a fast bb - bb Mass: 1 Cost: 1 Weight: 0 Range: 25 at speed 1 Armor-piercing: No  | 
				      
Rank 4
• EQUIPMENT •  | 
				      |||
| a pair of tennis shoes - shoes Mass: 75 Can Hold: 0 Cost: 1500 Weight: 5 Speed: -2 Special: Sound dampener Wears on: Feet Maximum of 1 mod  | 
					    |||
• MODS •  | 
				      |||
| a huge pocket - mod Mass: 60 Cost: 5000 Weight: 5 Increases volume by 250 (Can carry +250 mass)  | 
					    an ultra-light large pocket - mod Mass: 10 Cost: 12500 Weight: 2 Increases volume by 150 (Can carry +150 mass)  | 
					    a barrel mod - mod Mass: 100 Cost: 5000 Weight: 7 Increases range by 30% Increases reload by 30%  | 
					    |
• WEAPONS •  | 
				      |||
| an electronic paintball gun - gun Mass: 100 Can hold: 50 Cost: 1250 Weight: 25 Wears on: Right Hand Range: 15 Reload: 15 Maximum of 2 mods  | 
					    an improved blowgun - blowgun Mass: 35 Can hold: 30 Cost: 1500 Weight: 4 Wears on: Right Hand Range: 10 Reload: 15 Maximum of 2 mods (Cannot mod spread)  | 
					    a compact grenade launcher - launcher Mass: 125 Can hold: 40 Cost: 1999 Weight: 20 Wears on: Right Hand, Left Hand Range: 13 Reload: 30 Maximum of 1 mod  | 
					    |
| a large mine - mine Mass: 15 Can hold: 0 Cost: 9 Weight: 10 Armor-piercing: Yes Blast area: 7x7 Will detonate when someone is within 2 spaces. *Does team-kill*  | 
					    a light weight hand grenade - hgrenade Mass: 15 Cost: 15 Weight: 2 Range: 9 Speed: 6 Armor-piercing: Yes Blast Area: 3x3  | 
					    an aerodynamic hand grenade - hgrenade Mass: 10 Cost: 9 Weight: 5 Range: 7 Speed: 2 Armor-piercing: Yes Blast Area: 3x3  | 
					    |
• AMMO •  | 
				      |||
| a container of grenades - container Mass: 100 Can Hold: 100 Wears on: Left Hand, Right Hand Contains: 5 'a paint grenade' Cost: 65 Weight: 1  | 
					    a paint grenade - grenade Mass: 20 Cost: 8 Weight: 5 Range: 60 a speed 3 Blast area: 3x3 Armor-piercing: Yes *Does team-kill*  | 
					    ||
Rank 5
• EQUIPMENT •  | 
				      |||
| a mounted scope - scope Mass: 25 Can hold: 0 Cost: 15000 Weight: 25 Wears on: Head, Eyes Special: Scope 7 Maximum of 1 mod  | 
					    a jetpack - jetpack Mass: 350 Can hold: 150 Cost: 15000 Weight: 80 Wears on: Right Shoulder, Left Shoulder, Body, Waist Special: Jetpack (Speed not deterred by terrain) Maximum of 1 mod  | 
					    a portable equipment store - store Mass: 2000 Can hold: 0 Cost: 1000 Weight: 25  | 
					    a portable weapon store - store Mass: 2000 Can hold: 0 Cost: 100 Weight: 25  | 
				      
| a portable ammo store - store Mass: 2000 Can hold: 0 Cost: 150 Weight: 35  | 
					    a camo portable ammo store - store Mass: 2000 Can hold: 0 Cost: 250 Weight: 35  | 
					    ||
• MODS •  | 
				      |||
| a heavy armor mod - armor Mass: 75 Cost: 5000 Weight: 25 Adds 75% armor to a piece of equipment.  | 
					    a spread-fire mod - spread Mass: 100 Cost: 4500 Weight: 10 Weapon fires 3 shots Reload increased 40% Range decreased 30%  | 
					    an ultra-light huge pocket - mod Mass: 30 Cost: 25000 Weight: 5 Increases volume by 250 (Can carry +250 mass)  | 
					    a rural camo mod - camo  | 
				      
| a wasteland camo mod - camo Mass: 30 Cost: 2000 Weight: 5 Camo: Mountains, Valley, Desert, Hills Wears on: Body  | 
					    a satellite mod - mod  | 
					    ||
• WEAPONS •  | 
				      |||
| a shotgun - shotgun Mass: 100 Can hold: 30 Cost: 3000 Weight: 30 Wears on: Right Hand, Left Hand Range: 15 Reload: 25 Maximum of 0 mods (Fires 2 shots at a time)  | 
					    an electronic paintball rifle - rifle Mass: 125 Can hold: 50 Cost: 1750 Weight: 40 Wears on: Right Hand, Left Hand Range: 22 Reload: 15 Maximum of 2 mods  | 
					    an Advanced Assault rifle - rifle Mass: 60 Can hold: 12 Cost: 4000 Weight: 25 Speed: +4 Wears on: Eyes, Right Hand, Left Hand Range: 19 Reload: 18 Maximum of 1 mod Cannot mod spread Scope: +16 Zoom Scope: 10  | 
					    a spray can - can Mass: 50 Can hold: 20 Cost: 1250 Weight: 2 Wears on: Right Hand Range: 1 Reload: 30 Maximum of 1 mod  | 
				      
| a smart turret - turret Mass: 30 Can hold: 0 Cost: 10 Weight: 15 Wears on: Left Hand Range: 15 Reload: 60 Special: Armor 85% Camo: PFJ  | 
					    |||
• AMMO •  | 
				      |||
| a satchel of fast grenades - satchel Mass: 100 Can Hold: 100 Wears on: Left Hand, Right Hand Contains: 5 'a fast paint grenade' Cost: 150 Weight: 5  | 
					    a fast paint grenade - grenade Mass: 20 Cost: 25 Weight: 4 Range: 60 at speed 2 Blast area: 3x3 Armor-piercing: Yes *Does team-kill*  | 
					    a mag of fast armor-piercing paintballs - mag Mass: 5 Can Hold: 25 Wears on: Right Hand, Left Hand Contains: 25 'a fast armor-piercing paintball' Cost: 205 Weight: 1  | 
					    a fast armor-piercing paintball - paintball Mass: 1 Cost: 8 Weight: 0 Range: 45 at speed 1 Armor-piercing: Yes  | 
				      
| a cup of armor-piercing bb`s - stein Mass: 1 Can Hold: 25 Wears on: Left Hand Contains: 25 'an armor-piercing bb' Cost: 26 Weight: 1  | 
					    an armor-piercing bb - bb Mass: 1 Cost: 1 Weight: 0 Range: 25 at speed 2 Armor-piercing: Yes  | 
					    a bottle of spray paint- bottle Mass: 25 Can Hold: 20 Wears on: Left Hand, Right Hand Contains: 20 'a drop of spray paint' Cost: 65 Weight: 1  | 
					    a drop of spray paint - drop Mass: 1 Cost: 3 Range: 5 at speed 1 Armor-piercing: Yes  | 
				      

